There is another aspect to dynamic
range, apart from the fact that even modern equipment is not as 'hi-fi' as the
ear. Do we actually need such a wide dynamic range when we play back a recording
at home? If the loud parts of the music are too loud, then might not the
neighbours become just a little fractious (and possibly litigious)? And if the
quiet parts are too quiet, will you still be able to hear them above the
background noise inevitable in almost any domestic setting? The only answer is
to control the dynamic range to make sure that it isn't too much, either for the
equipment to handle or for the listening environment. This doesn't always mean
using a compressor; sensible mixing and use of the faders is one of the best
ways of making sure that the dynamic range of a recording is as you want it.
If one function of the compressor
is to control dynamic range, then a completely separate function is its use as
an effect. Take 'effect' to mean changing a sound from its natural state into
something intentionally different and artificial, either to improve it or simply
make it more interesting. As will be seen later, the noise gate has 'corrective'
and 'creative' uses too. And when we put the two together then we will really
find out the power of dynamic control.
COMPRESSING
VOCALS
One of the main uses of
compression as an effect is recording vocals. Trained singers can sing at a
consistent level and keep the difference between loud and soft passages within
acceptable limits. Untrained singers usually don't have the same degree of
breath control. Indeed, singing according to the rule book involves breathing
from the diaphragm rather than the chest, and this does not form part of the
vocal style of many of the most popular vocalists, so we need to compress.
Compression is used to bring down the highest peaks, above the threshold level,
leaving the lower levels just as they were. After that the level is restored so
that the peaks are the same level as they were to start with, but the overall
dynamic range is reduced. The result is a much more controlled sound.
Most compressors have pretty much
the same controls:
1. Threshold sets the level where
compression starts to take effect. Sounds below the threshold pass through
unaltered and only sounds above the threshold are compressed.
2. Ratio sets the degree of
compression above the threshold level. A ratio of 2:1 represents mild
compression and means that when the incoming level (above the threshold) rises
by 10dB, the outgoing level will only rise by 5dB. Ratios of up to 5:1 are
regularly used for vocals and other instruments, and can pass by unnoticed by
the listener if the other controls are set properly. Higher ratios are used for
more serious limiting, where the level needs more severe control. Ratios of 10:1
and higher are nearly always noticeable to the listener.
3. Attack is measured in
milliseconds and determines the time taken for the compressor to start working
once the signal has passed the threshold level.
4. Release sets the length of time
it takes for the compressor to return to its normal state once the signal has
gone back below the threshold.
5. Gain is provided because
compression always reduces the peak level: the more compression, the lower the
level of the outgoing signal. This control is sometimes referred to as 'make-up'
gain because it makes up the level that is inevitably lost during the
compression process.
Of these five controls (there may
be more on a more sophisticated device), Threshold, Ratio, Attack and Release
are the most important. With these you can either improve a sound beyond all
recognition or you can ruin it beyond salvation. The compressor was a powerful
device. Thinking about vocals and single instruments for the moment, it is
useful decide what ratio to use just by listening, then start on the other
controls. It's not the kind of procedure where you can set one control, fine
tune it and then go on to the next. All the controls of the compressor seem to
interact with each other and need careful balancing. Having fairly arbitrarily
set the ratio, next up is the threshold level. This is where the important gain
reduction meter on the compressor comes into play. The gain reduction meter
tells you what the compressor is doing to the signal from moment to moment and
gives you a visual check on what you are hearing. A gain reduction of from 6 to
12dB is usually OK. Above this much compression you might hear that the sound is
being squeezed too much (although it can be useful for an effect, as opposed to
simply controlling the sound). Anything much below 6dB compression and you'll
have a job hearing the difference. An important point which often isn't
mentioned is that at some occasions during the track, there should be no gain
reduction (as indicated by the meter) at all. If the only time the meter reads
zero dB gain reduction is when the instrument isn't playing, then when it does
start you'll get a 'crack' as the compressor takes effect. Setting the threshold
to a lower value normally gives more compression, but setting it to a lower
value than necessary just gives you the undesirable side effects.
There is a balancing act between
the Ratio and Threshold controls to give the right amount of compression,
according to what your ears perceive, and there is also a balancing act between
the Attack and Release controls and the signal, to reduce the potential
obtrusiveness of the compressor. The principal reason why compressors have
Attack and Release controls is so that you can make the compression come and go
unnoticed. The settings have to be judged against the attack and decay envelope
of the signal. Drums for example naturally have a fast attack and decay, so if
the attack and release settings are too slow, the compression will not start
quickly enough and the initial transient will get through uncompressed, and
after the drum sound has gone you will hear the compressor gradually reducing
the amount of gain reduction as it returns to normal. This last effect is known
as 'breathing' or 'pumping', and occurs when you can hear background noise
changing in level unmasked by the signal. If the Attack and Release controls are
set properly, the signal should hide any level changes in the background. The
best way to set attack and release is to match the attack and decay
characteristics of the signal itself. That way you won't get more pumping than
necessary.
Having said how to set the attack
and release times correctly, let's explore how they can be set incorrectly, but
to good effect. One use of the compressor is to make drum sounds more punchy.
This is done, just as mentioned above, by setting a slow attack. The initial
transient of the drum then gets through before the compressor clamps down on the
remainder of the waveform. This is a very useful technique for guitars as well.
Curiously enough, the compressor is actually working to expand the dynamic range
around the time of the initial transient. What a strange world! The Release
control, as well as having an effect on how much pumping you will hear, can also
change the amount of compression going on. In fact the Release control has as
much effect on that as have the Ratio and Threshold controls. Let me give an
example: at an audio exhibition several years ago where a salesman was
demonstrating a compressor - the best compressor in the world, needless to say.
"That's 30dB compression", he was saying, which is the same as saying 30dB gain
reduction, which is a lot, "Can you hear it working?". Listeners couldn't hear
any pumping at all, nor could they hear the characteristic 'compressor' sound
which you would certainly expect from a unit working that hard. Looking a little
closer at the gain reduction meter, it was right at the end of the scale as
expected, but more importantly it wasn't moving. This is a crucial point about
compression. Unless the gain reduction meter is moving then no compression is
taking place. The demonstrator had craftily set a very long release time and
virtually all that the compressor was doing was lowering the gain on a steady
state basis. To get any use out of the compressor, not only do you have to see
the LEDs of the gain reduction meter light up, you also have to see them move.
The faster they move up and down, the more effective compression you are
getting. (And the more you are likely to hear pumping).
The other important control you
will always find on a compressor is the Stereo Link switch. This is quickly
explained: If you are compressing a stereo signal, the levels in the two
channels will be unequal and will change from moment to moment. Unless something
is done the amount of compression will be different in the two channels, making
the stereo image shift from one speaker to the other according to which channel
is being compressed the most. To avoid this, the Stereo Link switch mixes the
control signals for the gain elements together so that each channel is
compressed to the same extent.